Map Symbols

Doors, stairs, furniture, and terrain icons. The visual language of battle maps.

Crypt & Tomb Maps: Coffins, Gravestones, Thrones, and Mood
Guide
beginner

Crypt & Tomb Maps: Coffins, Gravestones, Thrones, and Mood

Build instantly readable crypt and tomb battle maps with coffin, gravestone, throne, torch, and ruined-wall stencils—plus stone and cracked floors for mood. Includes 3 ready-to-run crypt templates (small, medium, boss).

10 min read
Dungeon Dressing That Matters: Barrels, Crates, Chests, and Cover
Guide
beginner

Dungeon Dressing That Matters: Barrels, Crates, Chests, and Cover

A stencil-first guide to dungeon dressing that improves tactics and clarity—barrels, crates, chests, bags, levers, and torches placed with purpose. Includes 3 ready-to-run dressing recipes.

9 min read
Dungeon Mapping Guide: Rooms, Doors, and Readable Lines (Stencil-First)
Guide
beginner

Dungeon Mapping Guide: Rooms, Doors, and Readable Lines (Stencil-First)

A stencil-first guide to drawing clean dungeon rooms, consistent corridors, and crystal-clear doors using wall and door stencils. Includes 3 fast layouts you can reuse forever.

11 min read
Props That Tell a Story: Tankards, Flasks, Cauldrons, and the Hearth
Guide
beginner

Props That Tell a Story: Tankards, Flasks, Cauldrons, and the Hearth

Use a few high-signal stencils—tankards, flasks, cauldrons, hearth fire, and torches—to communicate mood and story instantly without cluttering your battle map. Includes themed tavern variants you can reskin in minutes.

8 min read
Rogue Hideout Under the City: Rooms, Stashes, and Secret Vibes
Guide
beginner

Rogue Hideout Under the City: Rooms, Stashes, and Secret Vibes

A stencil-first guide to building undercity hideouts that feel lived-in and playable: wood/stone walls, small doors, crates/chests/bags, and torch cues. Includes contraband and stash room patterns you can reuse.

10 min read
Tavern Battle Maps That Play Fast: Layouts for Fights, Chases, and Chaos
Guide
beginner

Tavern Battle Maps That Play Fast: Layouts for Fights, Chases, and Chaos

A stencil-first guide to tavern battle maps that run smoothly: readable lanes, clear sightlines, and props that imply tables and chaos. Includes 3 ready-to-draw tavern layouts.

11 min read
Throne Rooms & Fancy Floors: Noble Spaces That Feel Different
Guide
beginner

Throne Rooms & Fancy Floors: Noble Spaces That Feel Different

Make noble spaces instantly feel ‘higher status’ with throne, fancy/tile floors, large doors, and wall torch symmetry. Includes three throne room templates: ceremony, ambush, and secret meeting.

9 min read
Trap & Interaction Landmarks: Levers, Doors, and Lighting as Gameplay
Guide
beginner

Trap & Interaction Landmarks: Levers, Doors, and Lighting as Gameplay

Use levers, doors, and lighting stencils to create instant gameplay: readable puzzles, clear objectives, and traps players understand at a glance. Includes 3 “lever room” templates you can drop into any dungeon.

10 min read

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